Lately I've been getting lost in the world of subdivisions.
I've put together a test rig in openframeworks which does all of the mesh calculation and drawing but in addition to that I've added a C4D shader/bodypaint workflow for designing the content.
The Resonate festival in Belgrade was amazing as always. Top inspirational talks, hands on workshops and some fun parties.
Cut a long story short, we ended up controlling a spaceship (in Cinema 4D world) with a conductive ink potato and an actual banana.
Here's what it looked like: