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Pixels in progress

------------------// DESIGN // VISUALISATION // ANIMATION // CODE //----------------

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Velocity fields - Fluid dynamics

tags: houdini, cinema4d, C4D, vex, redshift, pyro, volumes
Thursday 02.07.19
Posted by Adam Heslop
 

Velocity fields - Particles

Colour mixing using particles using velocity fields

tags: C4D, cinema4d, houdini, vex, volumes, redshift, particles
Saturday 02.02.19
Posted by Adam Heslop
 

Topographic variation

Testing out layering effects in Houdini. The normals of the polygons are affecting where certain effects occurs on a mesh. In this case a subdivision triangular effect on the under sides and a porous effect on the top side of the structure.

TopographicVariation_00000.jpg
TopographicVariation_00001.jpg
TopographicVariation_00002.jpg
TopographicVariation_00003.jpg
TopographicVariation_00005.jpg



tags: C4D, cinema4d, houdini, Generative, geometry, geometric, redshift
Sunday 11.04.18
Posted by Adam Heslop
 

Spiral iterations

I got a bit lost in creating spiral iterations in Cinema 4D. I wrote the code in python and used the C4D BaseDraw tools to draw the lines.

tags: C4D, Python, Generative
Saturday 05.06.17
Posted by Adam Heslop
 

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